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 Utopia
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Siren Kingdom
The Siren Kingdom is located right off the coast of Alora Beach, which is considered by most to be part of the kingdom as well. Not many people can visit the underwater kingdom for long unless guided by a siren or under the enchantment of a spell.
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Alora Beach
A wide beach which surrounds about a fourth of The Prelude, it is a part of the Siren Kingdom, though many people go on this beach...This beach is mainly peaceful if no discordian is around.
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Tereva Sea/Port
A long and seemingly endless sea, which many people travel across hoping to leave this realm. It is believed that somewhere out there is an island, called Paradise by some and Hell by others. The sea port is one of the safest places you can be, unless you can't swim. The name, Tereva, is elven for Fine...
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Hell's Gate
The gate is real, within a straight-away cave near Alora Beach. This portal is how most demons appear in this realm. Inside the cave is a large dome in the ground, with the gate on the far side. It is protected by Cerberus, a demonic three-headed dog, and the Demonic Lord and Mistress. Only they can let someone pass, and until they do, the way to the Underworld will remain secret.
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Heaven's Cliff
A large area of the Prelude. Contrary to the name, numberless cliffs cover this place. Some say that if you fall, you'll die of age before hitting the bottom, if there is one. No one has ever dared climb down and check, and some dare not even enter the area, for angels gather here, angels with an aura of sinister darkness...
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Linra
A town of trade, where many people reside. This town is even larger than the Elven Kingdom, but is ruled by no one. Small battles between the city's many gangs often occur here. Linra is widely known as a town for meeting new allies and making new enemies. Demons and dhampirs know it as their primary feeding ground.
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Ebonheart
Ebonheart, a large fortified town. The castle stronghold at the town's center makes up most of it's size. The town consists mainly of simple weapon shops and a large training area. Oddly enough, no one knows who holds the stronghold. Some say that no one controls it, but it's impossible not to notice the archers that patrol the castle's ramparts...
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Centaur Kingdom
A lush meadow region where the majestic centaurs reside. These hooved beings are generally benign, lest you pose a threat to them and bring mishap upon yourself. Centaurs are good warriors, strength being their greatest asset. Personality wise, they are not the humblest of creatures.
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Ancient War Grounds
This is a dark, dead land. Skeletons from wars that took place many years before the present era litter the ground, refusing to return to the earth. The skeletal remains are preserved by magic so that future generations will have proof of the atrocities of war. Ancient relics can be found all over the war grounds, waiting for an intrepid explorer to find them. The last battle that occurred here was supposed to end the long war between Utopians and Discordians. But, months after what the Utopians thought was their final victory, dark assassins began eliminating the lords of the light and even of the dark. It is said that when the time is right, the assassins will return and history will repeat itself…
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Fields Of The Behemoth
A gargantuan field inhabited mainly by large beasts, the majority of which are hostile to outsiders. Hunters and trappers often visit these plains, seeking to capture or kill one of these massive animals. There are many reports of giants being seen in this area, and large groups sometimes enter the fields to attempt to trap one, perhaps in order to bring it back to the arena in Linra. None of these expeditions have ever succeeded, though.
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Treant Forest
A whispering forest whose trees seem watch you, or seem to be walking. Legend has it that they are treants, a race as old as the stars themselves that made a pact with the angels to gain the power to move and speak. They only attack if they think you are a threat to the health of the forest and its inhabitants. This is really a peaceful place if you mean it no harm.
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Dagon
A large tower stands in the center of Treant Forest. The tower reaches high into the clouds, and its top can only be seen when you are very near the tower. Around the tower is a beautiful circle of flowers, and this friendly sight lulls most people who are unfortunate enough to find themselves at this place into a false sense of security. The tower is protected by decidedly unfriendly guardians which seem at first glance to be little more than illusions or ghosts. These “illusions”, though, are armed with quite real weapons. Just what are these guardians protecting?
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Bramwell
A large town, just like Linra. Through out this town are taverns in which the citizens use to make money, either gambling there, or even owning one. Shops are usually at every corner, if not a tavern. Most people who gamble have at least one body gaurd. For at night, when the gamblers venture home, murderous thieves are out on the prowl. All thieves perfect in combat in this town, they master in knives, and go in large groups. At some points in time, they leave the gaurd wounded, but always the game player dead. Each tavern has what is like a bouncer, to keep the trouble out, and the money in...
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Imperial Kingdom
This human kingdom is just west of Bramwell. Its army is one of the most disciplined fighting forces in the realm. The top class of the imperial army is the paladins, for they say they can banish anything of darkness from this realm to oblivion. Cavalry patrol outside the kingdom, and some even inside its impenetrable walls. Large mission buildings can be found here, where followers of the light gather. There are rumors that the Imperial Kingdom was not the first city to be built on this spot, and that the ruins of an ancient civilization lay buried beneath it.
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Temple Of The Divine Tribunal
This temple lays somewhere in the midst of the Utopian Forest. Not many know of this temple...The ones who know of it, know it by being lead to it by the voice of the heavenly gods...or by reading it in a book. The few who journey here, watch as others are judged. The ones who are judged, hearing the voices only in their head, the voices of those who their life depends on. The gods, seal fate here. Many come here for questions or even to ask the gods, if they deserve to die.
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Coral Mountain
Goblins travel around this mountain, a very harmful race. Though this mountain overlooks all of the land of the Prelude...You can even enter the floating demonic kingdom from this mountain if you can't fly...This is a place where most people with weapons come to think..
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Heaven's Gate
Legend has it that somewhere in this foresty area is a gate, a gate to Heaven...Some believe that if the gate is real, whoever finds it will find the reason the angels are turning sides...Some say the gate is a fake, and the only reason some say is because everything here doesn't seem to want you to go further in, they think the gate is here.
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The Spirit Altar
The kingdom of the spirits, or other wise known as the Spirit Altar, it lies in the center of the Prelude between the battles though the building that surrounds the Altar unbreakable, as well the Altar.
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Elven Kingdom
A large kingdom, perhaps the largest. A large wall with no entrance surrounds it...The kingdom's hieght seemimg to touch the clouds. Though when inside, the paths along the kingdom tend to change to make enemies confused of where they are going...Elven Pikemen gaurd the sacred garden, and their way of knowing danger is listening to the birds...The elves are the wise, quite peaceful species.
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Faerie Kingdom
A kingdom of magic, the outside is made of stone, and the inner area, the palace is made of an opaque crystal. The faeries are the most magically gifted and advanced race. Because of this, it is generally believed that the faerie kingdom would be the first place attacked by the darkness. Some people say that cures for every disease and sickness ever known – and some unknown – are kept inside the castle’s walls.
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Utopian Forest
A large forested area, one the more peaceful places of the Prelude. It seems otherworldly in its perfection. Members of every race venture here to relax and forget their troubles.
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Reminiscence Forest
It is said that outcast demons reside in this shadowy wood. These demons might be willing to aid the utopian cause, but they insist on attacking intruders on sight. Strange signs warn wanderers of nearly every aspect of this forest: the water, the plants, the dense fog that covers certain areas, everything seems to be dangerous. This forest has many mysteries, all unsolved. The name was given to it by a now-deceased demon lord, though no one knows its significance.
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