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| Pages: (3) [1] 2 3 ( Go to first unread post ) | ![]() ![]() ![]() |
| Alezunde |
Posted: Apr 16 2004, 08:52 PM
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TEAM - God of the Art Department ![]() Group: Team Posts: 623 Member No.: 100 Joined: 7-March 04 |
I thought it would be a good idea to have a topic with a list of jobs available or in progress.
For team leaders: if a job needs doing, post it with a decription of what needs to be done. For team members: if you see a job you would like to do, be quick to call it. *For jobs in progress: post a description of the job that you're working on, and update with your progress every now and then. This can include descriptions, screenshots, whatever. *For jobs in progress, please use the edit post button - we don't want this topic overflowing with new posts full of updates. Also, here's a list of team members, along with what part of the team they are, and a link to their profile. This is mainly for PMing other team members for help, resources, or anything else. Agraba - 3D Modeler Alezunde - 3D Modeler, Texturer, Mapper Jack - Concept Designer, 2D Art, Mapper John - Music, SFX Knives - Mapper, Cinematics, Writing oracrest - 3D Modeler, Texture Animator TheAlmightyNarf - Texturer Validus - Concept Artist zentho - Coder (If you're not included on this list, and you're on the team, PM me and I'll add you.) Well, I'm hoping this topic can help organization a bit, and get this project going along better until Jack and Brain have more time. -Alezunde |
| Alezunde |
Posted: Apr 16 2004, 08:56 PM
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TEAM - God of the Art Department ![]() Group: Team Posts: 623 Member No.: 100 Joined: 7-March 04 |
My jobs:
- Running the Art Dept. (Crackin' that whip baby!) - Miscellaneous jobs Last updated: March 19, 2005 Please PM me or email if you have ANY questions or comments. I am always open to ideas and feedback, whether it has to do with the project, or with the way I run things. Please do not hesitate to give ideas - even if you're not sure how good they are. -Alezunde |
| Validus |
Posted: Apr 22 2004, 03:24 AM
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TEAM - Concept Artist ![]() Group: Team Posts: 212 Member No.: 82 Joined: 23-February 04 |
Last Updated May 4th 2005
Concept Art: Working on Town NPCs at the moment -Validus |
| John |
Posted: Apr 22 2004, 05:47 AM
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TEAM - Music, SFX. ![]() Group: Team Posts: 341 Member No.: 60 Joined: 29-January 04 |
My Current Jobs:
Arrangements: The trial. A special fun fun surprise! Original Compositions: Some dark music for any dark occasion. -For medium orchestra. |
| Knives |
Posted: Apr 22 2004, 12:12 PM
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TEAM - Level Designer ![]() Group: Team Posts: 1,326 Member No.: 84 Joined: 25-February 04 |
CURRENT JOBS
Mapping -Guardia Forest: terrain and lighting. Cinematics Nothing at the moment Public Relations Nothing at the moment. |
| TheBrain |
Posted: Apr 22 2004, 02:41 PM
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Administrator ![]() Group: Admin Posts: 745 Member No.: 1 Joined: 9-May 03 |
Mapping:
-Crono House. Static Meshes -CH. |
| zentho |
Posted: Apr 27 2004, 08:52 PM
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Omnicrone (level 30+) Group: Members Posts: 30 Member No.: 151 Joined: 26-April 04 |
My Current Jobs:
Coding Learn Unreal Scripting (going quickly) Nothing else yet, once I get Uncreal Script under wraps I'll be good to get started. |
| Jack |
Posted: Apr 29 2004, 12:47 AM
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Retired Team Member Group: Members Posts: 117 Member No.: 3 Joined: 10-August 03 |
Oy, I have been so bogged down by work from my game that I have been neglecting CT
Once my game is finished (probally around 3 months) I will get right back to work on CTRP, hopefully the same with Rob too. I will be working on: Mapping Recentaly I have fallen in love with the Terrain editor, so I suppose that I will be creating more outdoorsey maps, I am still learning so in 3 months when I get back to work I will most likley have some more experence under my belt. Interface I will also get to work on the user interface (HUD) and its animated aspects. A person I know also happens to be an amazing artist so that may come into play as menue and interface work goes. Concept I will get back to weapon concepting. I will also try my hand at Tech magic effects(Photoshop effects that go into Unreal as textures for partical effects and emmiters). Well I hope to get back to work soon! |
| Knives |
Posted: May 16 2004, 02:17 AM
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TEAM - Level Designer ![]() Group: Team Posts: 1,326 Member No.: 84 Joined: 25-February 04 |
Bump...we need to make this thread a sticky. It needs to always be seen.
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| zeekpunk |
Posted: Sep 24 2004, 11:00 PM
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Enviroment Artist ![]() Group: Team Posts: 171 Member No.: 255 Joined: 26-July 04 |
MY CURRENT JOBS
FOR CTRP Trees/Flowers for the fair Gnarled Trees, Guardia Forest gathering vegetal/rock-stone textures creating cliffs rocks misc enviroment meshes have another few other projects im working on too. Finally got the cymbals in so ill be playin music more. |
| Argodin |
Posted: Oct 23 2004, 05:28 PM
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AfroThunder! Group: Members Posts: 33 Member No.: 366 Joined: 15-October 04 |
I don't necessarily want a job, but I do want to model some of the characters. If I could get some good concept sketches, I might be able to do something. I do 3d model. You can take a look at my web site for some of my work. I'm not wanting to model specifically for this project, but if you like my work I'll be willing to get my model for free, you may then tweak it as you like. Thanks. Oh, and any SAEs out there, hey brothers.
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| Chuckles |
Posted: Oct 23 2004, 05:32 PM
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TEAM - Modeler ![]() Group: Team Posts: 525 Member No.: 129 Joined: 4-April 04 |
What, may I ask, is your website?
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| Argodin |
Posted: Oct 23 2004, 11:42 PM
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AfroThunder! Group: Members Posts: 33 Member No.: 366 Joined: 15-October 04 |
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| Chuckles |
Posted: Oct 24 2004, 03:36 AM
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TEAM - Modeler ![]() Group: Team Posts: 525 Member No.: 129 Joined: 4-April 04 |
Ehhh... Two words.....
Holy Shat! Really good work on the cars! Those things are awesome. The head is nice, but there are a few minor issues with it, but it's not like I can do much better lol... I hate heads. One thing I cannot make for the life of me is a damn human head! But I am getting better at it lol. |
| Argodin |
Posted: Oct 24 2004, 03:39 AM
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AfroThunder! Group: Members Posts: 33 Member No.: 366 Joined: 15-October 04 |
it's nothing compared to the pros at CGTalk. I've been slowly learning since about August and my dream is one day be really awesome.
A few mistake with the head?? yeah right! I have a lot of mistakes there, but I'm also trying to keep the "anime touch", you know? I still have a lot of learning left to do, but with each project I learn more and more. message me on aim, chuckles. |
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