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 -=CTRP Jobs=-, Jobs/job progress will be posted here
Alezunde
Posted: Apr 16 2004, 08:52 PM


TEAM - God of the Art Department
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Group: Team
Posts: 623
Member No.: 100
Joined: 7-March 04



I thought it would be a good idea to have a topic with a list of jobs available or in progress.

For team leaders: if a job needs doing, post it with a decription of what needs to be done.

For team members: if you see a job you would like to do, be quick to call it.

*For jobs in progress: post a description of the job that you're working on, and update with your progress every now and then. This can include descriptions, screenshots, whatever.

*For jobs in progress, please use the edit post button - we don't want this topic overflowing with new posts full of updates.

Also, here's a list of team members, along with what part of the team they are, and a link to their profile. This is mainly for PMing other team members for help, resources, or anything else.

Agraba - 3D Modeler
Alezunde - 3D Modeler, Texturer, Mapper
Jack - Concept Designer, 2D Art, Mapper
John - Music, SFX
Knives - Mapper, Cinematics, Writing
oracrest - 3D Modeler, Texture Animator
TheAlmightyNarf - Texturer
Validus - Concept Artist
zentho - Coder

(If you're not included on this list, and you're on the team, PM me and I'll add you.)

Well, I'm hoping this topic can help organization a bit, and get this project going along better until Jack and Brain have more time.

-Alezunde
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Alezunde
Posted: Apr 16 2004, 08:56 PM


TEAM - God of the Art Department
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Group: Team
Posts: 623
Member No.: 100
Joined: 7-March 04



My jobs:

- Running the Art Dept. (Crackin' that whip baby!)
- Miscellaneous jobs

Last updated: March 19, 2005

Please PM me or email if you have ANY questions or comments.
I am always open to ideas and feedback, whether it has to do with the project, or with the way I run things.
Please do not hesitate to give ideas - even if you're not sure how good they are.


-Alezunde
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Validus
Posted: Apr 22 2004, 03:24 AM


TEAM - Concept Artist
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Group: Team
Posts: 212
Member No.: 82
Joined: 23-February 04



Last Updated May 4th 2005

Concept Art:
Working on Town NPCs at the moment

-Validus
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John
Posted: Apr 22 2004, 05:47 AM


TEAM - Music, SFX.
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Group: Team
Posts: 341
Member No.: 60
Joined: 29-January 04



My Current Jobs:

Arrangements:

The trial.

A special fun fun surprise!

Original Compositions:
Some dark music for any dark occasion.
-For medium orchestra.
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Knives
Posted: Apr 22 2004, 12:12 PM


TEAM - Level Designer
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Group: Team
Posts: 1,326
Member No.: 84
Joined: 25-February 04



CURRENT JOBS

Mapping
-Guardia Forest: terrain and lighting.

Cinematics
Nothing at the moment

Public Relations
Nothing at the moment.
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TheBrain
Posted: Apr 22 2004, 02:41 PM


Administrator
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Group: Admin
Posts: 745
Member No.: 1
Joined: 9-May 03



Mapping:
-Crono House.

Static Meshes
-CH.
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zentho
Posted: Apr 27 2004, 08:52 PM


Omnicrone (level 30+)


Group: Members
Posts: 30
Member No.: 151
Joined: 26-April 04



My Current Jobs:

Coding
Learn Unreal Scripting (going quickly)
Nothing else yet, once I get Uncreal Script under wraps I'll be good to get started.
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Jack
Posted: Apr 29 2004, 12:47 AM


Retired Team Member


Group: Members
Posts: 117
Member No.: 3
Joined: 10-August 03



Oy, I have been so bogged down by work from my game that I have been neglecting CT sad.gif

Once my game is finished (probally around 3 months) I will get right back to work on CTRP, hopefully the same with Rob too. I will be working on:

Mapping
Recentaly I have fallen in love with the Terrain editor, so I suppose that I will be creating more outdoorsey maps, I am still learning so in 3 months when I get back to work I will most likley have some more experence under my belt.

Interface
I will also get to work on the user interface (HUD) and its animated aspects. A person I know also happens to be an amazing artist so that may come into play as menue and interface work goes.

Concept
I will get back to weapon concepting. I will also try my hand at Tech magic effects(Photoshop effects that go into Unreal as textures for partical effects and emmiters).

Well I hope to get back to work soon!
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Knives
Posted: May 16 2004, 02:17 AM


TEAM - Level Designer
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Group: Team
Posts: 1,326
Member No.: 84
Joined: 25-February 04



Bump...we need to make this thread a sticky. It needs to always be seen.
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zeekpunk
Posted: Sep 24 2004, 11:00 PM


Enviroment Artist
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Group: Team
Posts: 171
Member No.: 255
Joined: 26-July 04



MY CURRENT JOBS

FOR CTRP
Trees/Flowers for the fair
Gnarled Trees, Guardia Forest
gathering vegetal/rock-stone textures
creating cliffs rocks misc enviroment meshes

have another few other projects im working on too. Finally got the cymbals in so ill be playin music more.
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Argodin
Posted: Oct 23 2004, 05:28 PM


AfroThunder!


Group: Members
Posts: 33
Member No.: 366
Joined: 15-October 04



I don't necessarily want a job, but I do want to model some of the characters. If I could get some good concept sketches, I might be able to do something. I do 3d model. You can take a look at my web site for some of my work. I'm not wanting to model specifically for this project, but if you like my work I'll be willing to get my model for free, you may then tweak it as you like. Thanks. Oh, and any SAEs out there, hey brothers.
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Chuckles
Posted: Oct 23 2004, 05:32 PM


TEAM - Modeler
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Group: Team
Posts: 525
Member No.: 129
Joined: 4-April 04



What, may I ask, is your website?
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Argodin
Posted: Oct 23 2004, 11:42 PM


AfroThunder!


Group: Members
Posts: 33
Member No.: 366
Joined: 15-October 04



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Chuckles
Posted: Oct 24 2004, 03:36 AM


TEAM - Modeler
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Group: Team
Posts: 525
Member No.: 129
Joined: 4-April 04



Ehhh... Two words.....

Holy Shat!


Really good work on the cars! Those things are awesome. The head is nice, but there are a few minor issues with it, but it's not like I can do much better lol... I hate heads. One thing I cannot make for the life of me is a damn human head! But I am getting better at it lol.
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Argodin
Posted: Oct 24 2004, 03:39 AM


AfroThunder!


Group: Members
Posts: 33
Member No.: 366
Joined: 15-October 04



it's nothing compared to the pros at CGTalk. I've been slowly learning since about August and my dream is one day be really awesome.

A few mistake with the head?? yeah right! I have a lot of mistakes there, but I'm also trying to keep the "anime touch", you know? I still have a lot of learning left to do, but with each project I learn more and more. message me on aim, chuckles.
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