Clan rules, Do's and Don'ts
The Flayed One
Posted: Jan 3 2003, 08:32 PM


Administrator


Group: Admin
Posts: 21
Member No.: 1
Joined: 22-December 02



Shown below are the rules for club and clans.

Clubs: A club is for leisure purposes only, they may not fight in the
RPG section, however, unlike a club they may have unlimited numbers.
Ranks within a club may be sorted by the club leader themself, e.g.


Leaders:Jack
Richard

Vice-Leaders:Tony
Lauren

Members:Philip
Michael
Tony


This is just an example of a way of setting this out, however, you may
use as many ranks as you wish and invent the names for each. Clubs
have no set purpose other than that given by the club leader. A club
leader also decides whether or not a member is banned from that club
also, however, if a member is particularly disturbing they may be
removed by a mod. This goes for clubs too, if a club has no purpose
other than to disturb they shall be closed.

Clans: A clan leader decides whether or not a member is banned from that clan,
however, if a member is particularly disturbing they may be
removed by a mod. This goes for clans too, if a clan is unactive for over
5 months or is not progressing they may be closed.
There are a maximum of 12 to a clan and a maximum of three leaders.
Other ranks may be sorted by the leader.

Clans are for the specific purpose of battling in the RPG section
deisgnated for them, general chat may go on within the clan but
this is not their main purpose. A clan which is not battling may be
closed or converted into a club. Clan battles are exactly the same as
one on one battles but with more people, not that not all clan members
must participate in a battle for one to take place. This is so because
not all members may be online at once or are the team strategist and so they
do not fight or fight very little.
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